ESPORTS: The scheduled launch of DreamHack Mumbai in December, at the same time as other regional tournaments like WESG (pictured) in China are expanding, sees Asia carve out a distinctive place on the global esports landscape.
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Digital technology is disrupting the creative sectors!
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ESPORTS: The traditional sports industry is a US$700bn juggernaut, when you combine the commercial tournaments, amateur competitions, media right as well as educational and other ancillary activities. It is also hooked on esports.
The silence that filled the auditorium suddenly crashed against the walls and floor when the word “raped” fell from the lips of Michaela Coel, the McTaggart Lecture keynoter at the 2018 Edinburgh International TV Festival (EITVF).
TV/FILM: The UK screen-entertainment industry received a financial boost this month when Creative Scotland, the arts-and-creative-industries organisation, announced £95m (US$122m) was spent on the region’s film and TV in 2017.